SRA Board Components
ESP-IDF component for SRA Board
lv_conf.h
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1
6/*
7 * Copy this file as `lv_conf.h`
8 * 1. simply next to the `lvgl` folder
9 * 2. or any other places and
10 * - define `LV_CONF_INCLUDE_SIMPLE`
11 * - add the path as include path
12 */
13
14/* clang-format off */
15#if 1 /*Set it to "1" to enable content*/
16// #define LV_KCONFIG_IGNORE 1
17#ifndef LV_CONF_H
18#define LV_CONF_H
19
20#include <stdint.h>
21// #define LV_CONF_INCLUDE_SIMPLE 1
22
23/*====================
24 COLOR SETTINGS
25 *====================*/
26
27/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
28#define LV_COLOR_DEPTH 1
29
30/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
31#define LV_COLOR_16_SWAP 0
32
33/*Enable features to draw on transparent background.
34 *It's required if opa, and transform_* style properties are used.
35 *Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/
36#define LV_COLOR_SCREEN_TRANSP 0
37
38/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
39 * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
40#define LV_COLOR_MIX_ROUND_OFS 0
41
42/*Images pixels with this color will not be drawn if they are chroma keyed)*/
43#define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/
44
45/*=========================
46 MEMORY SETTINGS
47 *=========================*/
48
49/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
50#define LV_MEM_CUSTOM 0
51#if LV_MEM_CUSTOM == 0
52 /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
53 #define LV_MEM_SIZE (32U * 1024U) /*[bytes]*/
54
55 /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
56 #define LV_MEM_ADR 0 /*0: unused*/
57 /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
58 #if LV_MEM_ADR == 0
59 #undef LV_MEM_POOL_INCLUDE
60 #undef LV_MEM_POOL_ALLOC
61 #endif
62
63#else /*LV_MEM_CUSTOM*/
64 #define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
65 #define LV_MEM_CUSTOM_ALLOC malloc
66 #define LV_MEM_CUSTOM_FREE free
67 #define LV_MEM_CUSTOM_REALLOC realloc
68#endif /*LV_MEM_CUSTOM*/
69
70/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
71 *You will see an error log message if there wasn't enough buffers. */
72#define LV_MEM_BUF_MAX_NUM 16
73
74/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
75#define LV_MEMCPY_MEMSET_STD 0
76
77/*====================
78 HAL SETTINGS
79 *====================*/
80
81/*Default display refresh period. LVG will redraw changed areas with this period time*/
82#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
83
84/*Input device read period in milliseconds*/
85#define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/
86
87/*Use a custom tick source that tells the elapsed time in milliseconds.
88 *It removes the need to manually update the tick with `lv_tick_inc()`)*/
89#define LV_TICK_CUSTOM 0
90#if LV_TICK_CUSTOM
91 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
92 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
93#endif /*LV_TICK_CUSTOM*/
94
95/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
96 *(Not so important, you can adjust it to modify default sizes and spaces)*/
97#define LV_DPI_DEF 130 /*[px/inch]*/
98
99/*=======================
100 * FEATURE CONFIGURATION
101 *=======================*/
102
103/*-------------
104 * Drawing
105 *-----------*/
106
107/*Enable complex draw engine.
108 *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/
109#define LV_DRAW_COMPLEX 1
110#if LV_DRAW_COMPLEX != 0
111
112 /*Allow buffering some shadow calculation.
113 *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius`
114 *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/
115 #define LV_SHADOW_CACHE_SIZE 0
116
117 /* Set number of maximally cached circle data.
118 * The circumference of 1/4 circle are saved for anti-aliasing
119 * radius * 4 bytes are used per circle (the most often used radiuses are saved)
120 * 0: to disable caching */
121 #define LV_CIRCLE_CACHE_SIZE 4
122#endif /*LV_DRAW_COMPLEX*/
123
137#define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024)
138#define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024)
139
140/*Default image cache size. Image caching keeps the images opened.
141 *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
142 *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
143 *However the opened images might consume additional RAM.
144 *0: to disable caching*/
145#define LV_IMG_CACHE_DEF_SIZE 0
146
147/*Number of stops allowed per gradient. Increase this to allow more stops.
148 *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
149#define LV_GRADIENT_MAX_STOPS 2
150
151/*Default gradient buffer size.
152 *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
153 *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
154 *If the cache is too small the map will be allocated only while it's required for the drawing.
155 *0 mean no caching.*/
156#define LV_GRAD_CACHE_DEF_SIZE 0
157
158/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
159 *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface
160 *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */
161#define LV_DITHER_GRADIENT 0
162#if LV_DITHER_GRADIENT
163 /*Add support for error diffusion dithering.
164 *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
165 *The increase in memory consumption is (24 bits * object's width)*/
166 #define LV_DITHER_ERROR_DIFFUSION 0
167#endif
168
169/*Maximum buffer size to allocate for rotation.
170 *Only used if software rotation is enabled in the display driver.*/
171#define LV_DISP_ROT_MAX_BUF (10*1024)
172
173/*-------------
174 * GPU
175 *-----------*/
176
177/*Use Arm's 2D acceleration library Arm-2D */
178#define LV_USE_GPU_ARM2D 0
179
180/*Use STM32's DMA2D (aka Chrom Art) GPU*/
181#define LV_USE_GPU_STM32_DMA2D 0
182#if LV_USE_GPU_STM32_DMA2D
183 /*Must be defined to include path of CMSIS header of target processor
184 e.g. "stm32f769xx.h" or "stm32f429xx.h"*/
185 #define LV_GPU_DMA2D_CMSIS_INCLUDE
186#endif
187
188/*Use SWM341's DMA2D GPU*/
189#define LV_USE_GPU_SWM341_DMA2D 0
190#if LV_USE_GPU_SWM341_DMA2D
191 #define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h"
192#endif
193
194/*Use NXP's PXP GPU iMX RTxxx platforms*/
195#define LV_USE_GPU_NXP_PXP 0
196#if LV_USE_GPU_NXP_PXP
197 /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c)
198 * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS
199 * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected.
200 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init()
201 */
202 #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0
203#endif
204
205/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
206#define LV_USE_GPU_NXP_VG_LITE 0
207
208/*Use SDL renderer API*/
209#define LV_USE_GPU_SDL 0
210#if LV_USE_GPU_SDL
211 #define LV_GPU_SDL_INCLUDE_PATH <SDL2/SDL.h>
212 /*Texture cache size, 8MB by default*/
213 #define LV_GPU_SDL_LRU_SIZE (1024 * 1024 * 8)
214 /*Custom blend mode for mask drawing, disable if you need to link with older SDL2 lib*/
215 #define LV_GPU_SDL_CUSTOM_BLEND_MODE (SDL_VERSION_ATLEAST(2, 0, 6))
216#endif
217
218/*-------------
219 * Logging
220 *-----------*/
221
222/*Enable the log module*/
223#define LV_USE_LOG 0
224#if LV_USE_LOG
225
226 /*How important log should be added:
227 *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
228 *LV_LOG_LEVEL_INFO Log important events
229 *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
230 *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
231 *LV_LOG_LEVEL_USER Only logs added by the user
232 *LV_LOG_LEVEL_NONE Do not log anything*/
233 #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
234
235 /*1: Print the log with 'printf';
236 *0: User need to register a callback with `lv_log_register_print_cb()`*/
237 #define LV_LOG_PRINTF 0
238
239 /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
240 #define LV_LOG_TRACE_MEM 1
241 #define LV_LOG_TRACE_TIMER 1
242 #define LV_LOG_TRACE_INDEV 1
243 #define LV_LOG_TRACE_DISP_REFR 1
244 #define LV_LOG_TRACE_EVENT 1
245 #define LV_LOG_TRACE_OBJ_CREATE 1
246 #define LV_LOG_TRACE_LAYOUT 1
247 #define LV_LOG_TRACE_ANIM 1
248
249#endif /*LV_USE_LOG*/
250
251/*-------------
252 * Asserts
253 *-----------*/
254
255/*Enable asserts if an operation is failed or an invalid data is found.
256 *If LV_USE_LOG is enabled an error message will be printed on failure*/
257#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
258#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
259#define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/
260#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
261#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
262
263/*Add a custom handler when assert happens e.g. to restart the MCU*/
264#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
265#define LV_ASSERT_HANDLER while(1); /*Halt by default*/
266
267/*-------------
268 * Others
269 *-----------*/
270
271/*1: Show CPU usage and FPS count*/
272#define LV_USE_PERF_MONITOR 0
273#if LV_USE_PERF_MONITOR
274 #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT
275#endif
276
277/*1: Show the used memory and the memory fragmentation
278 * Requires LV_MEM_CUSTOM = 0*/
279#define LV_USE_MEM_MONITOR 0
280#if LV_USE_MEM_MONITOR
281 #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT
282#endif
283
284/*1: Draw random colored rectangles over the redrawn areas*/
285#define LV_USE_REFR_DEBUG 0
286
287/*Change the built in (v)snprintf functions*/
288#define LV_SPRINTF_CUSTOM 0
289#if LV_SPRINTF_CUSTOM
290 #define LV_SPRINTF_INCLUDE <stdio.h>
291 #define lv_snprintf snprintf
292 #define lv_vsnprintf vsnprintf
293#else /*LV_SPRINTF_CUSTOM*/
294 #define LV_SPRINTF_USE_FLOAT 0
295#endif /*LV_SPRINTF_CUSTOM*/
296
297#define LV_USE_USER_DATA 1
298
299/*Garbage Collector settings
300 *Used if lvgl is bound to higher level language and the memory is managed by that language*/
301#define LV_ENABLE_GC 0
302#if LV_ENABLE_GC != 0
303 #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
304#endif /*LV_ENABLE_GC*/
305
306/*=====================
307 * COMPILER SETTINGS
308 *====================*/
309
310/*For big endian systems set to 1*/
311#define LV_BIG_ENDIAN_SYSTEM 0
312
313/*Define a custom attribute to `lv_tick_inc` function*/
314#define LV_ATTRIBUTE_TICK_INC
315
316/*Define a custom attribute to `lv_timer_handler` function*/
317#define LV_ATTRIBUTE_TIMER_HANDLER
318
319/*Define a custom attribute to `lv_disp_flush_ready` function*/
320#define LV_ATTRIBUTE_FLUSH_READY
321
322/*Required alignment size for buffers*/
323#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
324
325/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
326 * E.g. __attribute__((aligned(4)))*/
327#define LV_ATTRIBUTE_MEM_ALIGN
328
329/*Attribute to mark large constant arrays for example font's bitmaps*/
330#define LV_ATTRIBUTE_LARGE_CONST
331
332/*Compiler prefix for a big array declaration in RAM*/
333#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
334
335/*Place performance critical functions into a faster memory (e.g RAM)*/
336#define LV_ATTRIBUTE_FAST_MEM
337
338/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
339#define LV_ATTRIBUTE_DMA
340
341/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
342 *should also appear on LVGL binding API such as Micropython.*/
343#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
344
345/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
346#define LV_USE_LARGE_COORD 0
347
348/*==================
349 * FONT USAGE
350 *===================*/
351
352/*Montserrat fonts with ASCII range and some symbols using bpp = 4
353 *https://fonts.google.com/specimen/Montserrat*/
354#define LV_FONT_MONTSERRAT_8 0
355#define LV_FONT_MONTSERRAT_10 0
356#define LV_FONT_MONTSERRAT_12 0
357#define LV_FONT_MONTSERRAT_14 1
358#define LV_FONT_MONTSERRAT_16 0
359#define LV_FONT_MONTSERRAT_18 0
360#define LV_FONT_MONTSERRAT_20 0
361#define LV_FONT_MONTSERRAT_22 0
362#define LV_FONT_MONTSERRAT_24 0
363#define LV_FONT_MONTSERRAT_26 0
364#define LV_FONT_MONTSERRAT_28 0
365#define LV_FONT_MONTSERRAT_30 0
366#define LV_FONT_MONTSERRAT_32 0
367#define LV_FONT_MONTSERRAT_34 0
368#define LV_FONT_MONTSERRAT_36 0
369#define LV_FONT_MONTSERRAT_38 0
370#define LV_FONT_MONTSERRAT_40 0
371#define LV_FONT_MONTSERRAT_42 0
372#define LV_FONT_MONTSERRAT_44 0
373#define LV_FONT_MONTSERRAT_46 0
374#define LV_FONT_MONTSERRAT_48 0
375
376/*Demonstrate special features*/
377#define LV_FONT_MONTSERRAT_12_SUBPX 0
378#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
379#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/
380#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
381
382/*Pixel perfect monospace fonts*/
383#define LV_FONT_UNSCII_8 0
384#define LV_FONT_UNSCII_16 0
385
386/*Optionally declare custom fonts here.
387 *You can use these fonts as default font too and they will be available globally.
388 *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
389#define LV_FONT_CUSTOM_DECLARE
390
391/*Always set a default font*/
392#define LV_FONT_DEFAULT &lv_font_montserrat_14
393
394/*Enable handling large font and/or fonts with a lot of characters.
395 *The limit depends on the font size, font face and bpp.
396 *Compiler error will be triggered if a font needs it.*/
397#define LV_FONT_FMT_TXT_LARGE 0
398
399/*Enables/disables support for compressed fonts.*/
400#define LV_USE_FONT_COMPRESSED 0
401
402/*Enable subpixel rendering*/
403#define LV_USE_FONT_SUBPX 0
404#if LV_USE_FONT_SUBPX
405 /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
406 #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
407#endif
408
409/*Enable drawing placeholders when glyph dsc is not found*/
410#define LV_USE_FONT_PLACEHOLDER 1
411
412/*=================
413 * TEXT SETTINGS
414 *=================*/
415
422#define LV_TXT_ENC LV_TXT_ENC_UTF8
423
424/*Can break (wrap) texts on these chars*/
425#define LV_TXT_BREAK_CHARS " ,.;:-_"
426
427/*If a word is at least this long, will break wherever "prettiest"
428 *To disable, set to a value <= 0*/
429#define LV_TXT_LINE_BREAK_LONG_LEN 0
430
431/*Minimum number of characters in a long word to put on a line before a break.
432 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
433#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
434
435/*Minimum number of characters in a long word to put on a line after a break.
436 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
437#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
438
439/*The control character to use for signalling text recoloring.*/
440#define LV_TXT_COLOR_CMD "#"
441
442/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
443 *The direction will be processed according to the Unicode Bidirectional Algorithm:
444 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
445#define LV_USE_BIDI 0
446#if LV_USE_BIDI
447 /*Set the default direction. Supported values:
448 *`LV_BASE_DIR_LTR` Left-to-Right
449 *`LV_BASE_DIR_RTL` Right-to-Left
450 *`LV_BASE_DIR_AUTO` detect texts base direction*/
451 #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
452#endif
453
454/*Enable Arabic/Persian processing
455 *In these languages characters should be replaced with an other form based on their position in the text*/
456#define LV_USE_ARABIC_PERSIAN_CHARS 0
457
458/*==================
459 * WIDGET USAGE
460 *================*/
461
462/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
463
464#define LV_USE_ARC 0
465
466#define LV_USE_BAR 1
467
468#define LV_USE_BTN 0
469
470#define LV_USE_BTNMATRIX 0
471
472#define LV_USE_CANVAS 1
473
474#define LV_USE_CHECKBOX 0
475
476#define LV_USE_DROPDOWN 0 /*Requires: lv_label*/
477
478#define LV_USE_IMG 1 /*Requires: lv_label*/
479
480#define LV_USE_LABEL 1
481#if LV_USE_LABEL
482 #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/
483 #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/
484#endif
485
486#define LV_USE_LINE 0
487
488#define LV_USE_ROLLER 0 /*Requires: lv_label*/
489#if LV_USE_ROLLER
490 #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/
491#endif
492
493#define LV_USE_SLIDER 0 /*Requires: lv_bar*/
494
495#define LV_USE_SWITCH 0
496
497#define LV_USE_TEXTAREA 0 /*Requires: lv_label*/
498#if LV_USE_TEXTAREA != 0
499 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/
500#endif
501
502#define LV_USE_TABLE 0
503
504/*==================
505 * EXTRA COMPONENTS
506 *==================*/
507
508/*-----------
509 * Widgets
510 *----------*/
511#define LV_USE_ANIMIMG 0
512
513#define LV_USE_CALENDAR 0
514#if LV_USE_CALENDAR
515 #define LV_CALENDAR_WEEK_STARTS_MONDAY 0
516 #if LV_CALENDAR_WEEK_STARTS_MONDAY
517 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"}
518 #else
519 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"}
520 #endif
521
522 #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"}
523 #define LV_USE_CALENDAR_HEADER_ARROW 1
524 #define LV_USE_CALENDAR_HEADER_DROPDOWN 1
525#endif /*LV_USE_CALENDAR*/
526
527#define LV_USE_CHART 0
528
529#define LV_USE_COLORWHEEL 0
530
531#define LV_USE_IMGBTN 0
532
533#define LV_USE_KEYBOARD 0
534
535#define LV_USE_LED 0
536
537#define LV_USE_LIST 0
538
539#define LV_USE_MENU 0
540
541#define LV_USE_METER 1
542
543#define LV_USE_MSGBOX 0
544
545#define LV_USE_SPAN 0
546#if LV_USE_SPAN
547 /*A line text can contain maximum num of span descriptor */
548 #define LV_SPAN_SNIPPET_STACK_SIZE 64
549#endif
550
551#define LV_USE_SPINBOX 0
552
553#define LV_USE_SPINNER 0
554
555#define LV_USE_TABVIEW 0
556
557#define LV_USE_TILEVIEW 0
558
559#define LV_USE_WIN 0
560
561/*-----------
562 * Themes
563 *----------*/
564
565/*A simple, impressive and very complete theme*/
566#define LV_USE_THEME_DEFAULT 0
567#if LV_USE_THEME_DEFAULT
568
569 /*0: Light mode; 1: Dark mode*/
570 #define LV_THEME_DEFAULT_DARK 1
571
572 /*1: Enable grow on press*/
573 #define LV_THEME_DEFAULT_GROW 0
574
575 /*Default transition time in [ms]*/
576 #define LV_THEME_DEFAULT_TRANSITION_TIME 80
577#endif /*LV_USE_THEME_DEFAULT*/
578
579/*A very simple theme that is a good starting point for a custom theme*/
580#define LV_USE_THEME_BASIC 0
581
582/*A theme designed for monochrome displays*/
583#define LV_USE_THEME_MONO 1
584
585/*-----------
586 * Layouts
587 *----------*/
588
589/*A layout similar to Flexbox in CSS.*/
590#define LV_USE_FLEX 1
591
592/*A layout similar to Grid in CSS.*/
593#define LV_USE_GRID 1
594
595/*---------------------
596 * 3rd party libraries
597 *--------------------*/
598
599/*File system interfaces for common APIs */
600
601/*API for fopen, fread, etc*/
602#define LV_USE_FS_STDIO 0
603#if LV_USE_FS_STDIO
604 #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
605 #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
606 #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
607#endif
608
609/*API for open, read, etc*/
610#define LV_USE_FS_POSIX 0
611#if LV_USE_FS_POSIX
612 #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
613 #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
614 #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
615#endif
616
617/*API for CreateFile, ReadFile, etc*/
618#define LV_USE_FS_WIN32 0
619#if LV_USE_FS_WIN32
620 #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
621 #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
622 #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
623#endif
624
625/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
626#define LV_USE_FS_FATFS 0
627#if LV_USE_FS_FATFS
628 #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
629 #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
630#endif
631
632/*PNG decoder library*/
633#define LV_USE_PNG 0
634
635/*BMP decoder library*/
636#define LV_USE_BMP 0
637
638/* JPG + split JPG decoder library.
639 * Split JPG is a custom format optimized for embedded systems. */
640#define LV_USE_SJPG 0
641
642/*GIF decoder library*/
643#define LV_USE_GIF 0
644
645/*QR code library*/
646#define LV_USE_QRCODE 0
647
648/*FreeType library*/
649#define LV_USE_FREETYPE 0
650#if LV_USE_FREETYPE
651 /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
652 #define LV_FREETYPE_CACHE_SIZE (16 * 1024)
653 #if LV_FREETYPE_CACHE_SIZE >= 0
654 /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
655 /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
656 /* if font size >= 256, must be configured as image cache */
657 #define LV_FREETYPE_SBIT_CACHE 0
658 /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
659 /* (0:use system defaults) */
660 #define LV_FREETYPE_CACHE_FT_FACES 0
661 #define LV_FREETYPE_CACHE_FT_SIZES 0
662 #endif
663#endif
664
665/*Rlottie library*/
666#define LV_USE_RLOTTIE 0
667
668/*FFmpeg library for image decoding and playing videos
669 *Supports all major image formats so do not enable other image decoder with it*/
670#define LV_USE_FFMPEG 0
671#if LV_USE_FFMPEG
672 /*Dump input information to stderr*/
673 #define LV_FFMPEG_DUMP_FORMAT 0
674#endif
675
676/*-----------
677 * Others
678 *----------*/
679
680/*1: Enable API to take snapshot for object*/
681#define LV_USE_SNAPSHOT 0
682
683/*1: Enable Monkey test*/
684#define LV_USE_MONKEY 0
685
686/*1: Enable grid navigation*/
687#define LV_USE_GRIDNAV 0
688
689/*1: Enable lv_obj fragment*/
690#define LV_USE_FRAGMENT 0
691
692/*1: Support using images as font in label or span widgets */
693#define LV_USE_IMGFONT 0
694
695/*1: Enable a published subscriber based messaging system */
696#define LV_USE_MSG 0
697
698/*1: Enable Pinyin input method*/
699/*Requires: lv_keyboard*/
700#define LV_USE_IME_PINYIN 0
701#if LV_USE_IME_PINYIN
702 /*1: Use default thesaurus*/
703 /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/
704 #define LV_IME_PINYIN_USE_DEFAULT_DICT 1
705 /*Set the maximum number of candidate panels that can be displayed*/
706 /*This needs to be adjusted according to the size of the screen*/
707 #define LV_IME_PINYIN_CAND_TEXT_NUM 6
708
709 /*Use 9 key input(k9)*/
710 #define LV_IME_PINYIN_USE_K9_MODE 1
711 #if LV_IME_PINYIN_USE_K9_MODE == 1
712 #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3
713 #endif // LV_IME_PINYIN_USE_K9_MODE
714#endif
715
716/*==================
717* EXAMPLES
718*==================*/
719
720/*Enable the examples to be built with the library*/
721#define LV_BUILD_EXAMPLES 0
722
723/*===================
724 * DEMO USAGE
725 ====================*/
726
727/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
728#define LV_USE_DEMO_WIDGETS 0
729#if LV_USE_DEMO_WIDGETS
730#define LV_DEMO_WIDGETS_SLIDESHOW 0
731#endif
732
733/*Demonstrate the usage of encoder and keyboard*/
734#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
735
736/*Benchmark your system*/
737#define LV_USE_DEMO_BENCHMARK 0
738#if LV_USE_DEMO_BENCHMARK
739/*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/
740#define LV_DEMO_BENCHMARK_RGB565A8 0
741#endif
742
743/*Stress test for LVGL*/
744#define LV_USE_DEMO_STRESS 0
745
746/*Music player demo*/
747#define LV_USE_DEMO_MUSIC 0
748#if LV_USE_DEMO_MUSIC
749 #define LV_DEMO_MUSIC_SQUARE 0
750 #define LV_DEMO_MUSIC_LANDSCAPE 0
751 #define LV_DEMO_MUSIC_ROUND 0
752 #define LV_DEMO_MUSIC_LARGE 0
753 #define LV_DEMO_MUSIC_AUTO_PLAY 0
754#endif
755
756/*--END OF LV_CONF_H--*/
757
758#endif /*LV_CONF_H*/
759
760#endif /*End of "Content enable"*/